Unity Hub 3.2 Release Overview

yes i agree with you. i can’t add module with unity hub 3.2.0 that’s make me…Streessss

I cannot see a thing in Unity Hub dark mode. Please for those of us visually impaired people, put in alternate themes with haste. Thank you.

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Hello! I’m new to Unity and I think I’m having trouble installing… 2 hours have passed and my download shows no progress like it’s stuck at 4%

can anyone help me here? thank you

New unity beta are constantly request for new hub for download android NDK. When the new version of hub be available? It not even in beta channel

Hello again, just wanna share this one…


as you can see there are no icon showing in every button… what’s wrong with my Unity?

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This is not related to Unity Hub. Please spend some time looking at the available forums and post in a more appropriate place such as Editor & General Support.

Also, you posted this 4 times so far and I would that that you do not cross-post.

Thanks.

Same, and still can’t do anything

Does Unity Hub beta support Linux? Downloading the Hub always brings me the old version

I think the current latest version of hub is the production. The newer beta did not came out yet, maybe it was in alpha channel

Heeeeeey dude! I finally find out what was the problem, in my case, It was because I didn’t have a default browser in my pc configurations, once I set one, all the buttons of unity that redirect to one online page (like sign in, or create new account or “go to download page”), are functional now, I hope this can help you to solve your problem, that apparently is the same as mine was. :slight_smile:

When performing a WebGL build on macOS (Apple silicon) using Unity 2020.3.32 launched from Unity Hub 3.2.0, the following error occurs and the build fails.

If I install Unity Hub 2.4.2 and launch Unity from Unity Hub 2.4.2, the build succeeds.
I don’t have any Unity Hub other than 2.4.2, but it was fine until I updated to 3.2.0.

When I build the same project on Windows, the build succeeds without any problems using Unity Hub 3.2.0.

Are any of the following changes doing something bad?

  • Users on macOS reported an issue that prevented the PATH environment variable from being correctly provided to the Editor. This has now been resolved.
  • We’ve fixed a bug on macOS that resulted in IL2CPP clang processes running as Intel on Apple silicon machines when using an Apple silicon editor. They will now run natively.

Still License error useless update

why unity hub remains on black screen when offline (no internet connection)?