Unity Iphone Gyro Support

hi,
I tried to access the Gyroscope of my Ipad2. Are there problems with unity remote ? or why is Input.isGyroAvailable everytime false?

deploy it to the device if you want to use the function or enclose it in a block that ensures its not in the editor, the desktop never has a gyro and for iOS as platform its not granted either :wink:

these functions don’t call the remote if you missused that, they call the running platform and thats always osx, the remote only presents an image no code execution

mhh bad, but why do acceleration and touch work with remote?