URP, 2D Renderer point lights not working on some mobile devices

Currently experiencing issues with the 2D renderer / URP, on specific devices the 2D renderer appears to have a lot of issues, the main of which being Point lights not working.

List of effected devices:

  • Samsung Galaxy A12
  • Samsung Galaxy Tab A 7.0
  • Realme realme C11
  • TCT (Alcatel) TBD

Other notable bugs:

  • screen space - overlay causes camera to not clear previous render even with a skybox, clear flags, background type set.

How to reproduce:

Errors:
UnityEngine.Experimental.Rendering.Universal.Light2DLookupTexture.CreateFalloffLookupTexture

Really need a fix for this, so any help would be greatly appreciated.

I’m also facing the same issue, did you find any solution?

I believe the latest version of URP (You may need to be running unity 2021 or later to access that URP), an alternative is to create a make-shift point light using the freeform light