Currently experiencing issues with the 2D renderer / URP, on specific devices the 2D renderer appears to have a lot of issues, the main of which being Point lights not working.
List of effected devices:
- Samsung Galaxy A12
- Samsung Galaxy Tab A 7.0
- Realme realme C11
- TCT (Alcatel) TBD
Other notable bugs:
- screen space - overlay causes camera to not clear previous render even with a skybox, clear flags, background type set.
How to reproduce:
- download the 2D renderer sample project GitHub - Unity-Technologies/2d-renderer-samples: Samples for Unity's 2D Renderer
- Open “2 Tilemap Examples” scene
- Change global light to point light and build
Errors:
UnityEngine.Experimental.Rendering.Universal.Light2DLookupTexture.CreateFalloffLookupTexture
Really need a fix for this, so any help would be greatly appreciated.