Steps taken:
- Select a Camera, and select the Post Processing check box.

-
Add a GameObject with a Volume component in the Scene. This instruction adds a Global Volume. Select GameObject > Volume > Global Volume.
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Select the Global Volume GameObject. In the Volume component, create a new Profile by clicking New button on the right side of the Profile property.

- Add post-processing effects to the Camera by adding Volume Overrides to the Volume component.
Result:
nothing is happening when i add bloom.

