UV coordinates from 3D point

I was wondering if one knew of a way I can have an object in front of the game camera, send a ray from the mouse position and return that point in the texture coordinates

http://docs.unity3d.com/Documentation/ScriptReference/RaycastHit-textureCoord.html

http://docs.unity3d.com/Documentation/ScriptReference/RaycastHit-textureCoord2.html

1 Like

missed that. Thank you kelsoMRK