Dave_W
June 9, 2020, 10:18pm
1
Hey there,
First day using VFX graph. I’m trying to get my particle trails to follow a path. I’ve tried using the MultiBezier Setup posted on this forum which spawn particles along a bezier path but I need them to follow a path from a starting point. Right now I’m using attractors/gravity which isn’t giving me the look I wanted.
Could anyone point me in the right direction?
Thanks,
Dave
1 Like
Dave_W
June 9, 2020, 10:40pm
2
Or a way to do attraction based on particle distance?
Dave_W
June 10, 2020, 6:26pm
3
For anyone wondering about this, you can look at the Genie scene Unity provided. They have a set position using a bezier curve. Which you have to setup yourself using empties and bind properties.
3 Likes
Alesk
October 20, 2020, 1:37pm
4
Hi !
Where could I find this demo please ?
1 Like
Dephora
November 21, 2020, 3:56am
5
1 Like