Volumetric Clouds wired noise Bug in Unity 6

Hi, there is a wired noise shown in my terrain and vegetation which with further research and testing I found out that the Volumetric clouds cause this, is this a bug or should I tweak something? (Unity 6000.0.5f1)

I record a video if you want to see:

I saw another developer in Unity Discord having the same issue

I also have this bug, I’ll report it and post a link here to the Issue Tracker if Unity manages to confirm it

Yep, they managed to reproduce the bug and confirm it, here’s a link to the issue tracker, vote on it if want it to be fixed soon:


The bug is fixed, it should ship in the next patch of the editor.

T

Thanks!