VR Multiplayer template avatar problem

Hello.
I have been developing VR experiences for some time, but this is my first try with Multiplayer
I have followed step by step the oficial Unity video “Make a multiplayer Game”:

In Unity 6.4.

I compiled and deployed the VR multiplayer template in two different Oculust Quest headsets.
When run, everything seems to work fine, but I am unable to see the other player avatar; moreover, the room info says that there is only one user with name “unity creator”, the names I used as players, never appear. and the room info says there is only one player connected, but indeed there is two players, as both are able to grab objects, and changes are right transmited in both headsets.

What am I doing wrong? How I can see players avantars in my headset?

Thanks for your help.

We use a default dither shader on non-local players. This fades out other players when they get too close as a way to apply a “personal bubble”. However if you are only seeing a single player on the player list it makes me think there must be some connection issues.

but indeed there is two players, as both are able to grab objects, and changes are right transmited in both headsets.

In this scenario, just to confirm, are you able to see the objects moving from the other player? I.E. Player A grabs the object and moves it around, Player B see’s in realtime that same object being moved and manipulated?

A few things to validate:

  1. Is your projects services setup and linked to your Unity Cloud account? (Check Project Settings → Services)
  2. When launching the game, do you see any warnings or errors (via Android Logcat or similar)?
    2b. When connecting to a room do you see any warnings or errors?
  3. Are you able to connect to a room in the editor? If so, can you connect multiple users to that session?
  4. Did you manually update any packages? (Very rare, but occasionally an package update will go out that we haven’t vetted with the template and that can cause instability).
  5. Are you able to test on different WiFi? (Exceptionally rare, but there are circumstances where firewalls or network configs can block the connection).

the room info says that there is only one user with name “unity creator”, the names I used as players, never appear.

Just to make sure, when setting the player name, you have to press the “Enter” button on the keyboard, otherwise the name won’t actually register.

Thanks for the reply.

I was able to solve the problem
I was building the project with the Android build profile. I changed to the Meta build profile, and it worked.