Want to develop video streaming app like Netflix for Oculus VR

Want to develop video streaming app like Netflix for Oculus VR. For this I have to learn Unity for VR. So please help me how I can start.

  • Learn how to program
  • Develop a business plan for generating revenue
  • Buy a server and create a back end service to serve content from
  • Create an Oculus app to consume that content and display it to users
  • Publish and distribute the app and promote it 23 hours of each day to build user base
  • Suffer through 2-10 years of financial loss period before seeing any real return on your investment
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I already have my apps published on XBOX One, Apple TV, Roku, Fire TV, Android and iOS.
Now I want to publish my app on Oculus.

So, your all the points are already I have achieved.

My question is related to development. I am a developer and want to implement a Unity 3D VR app for Oculus.

So, can anybody guide me on that. Is any Unity 3D sample is avaiable where we have app menu, grid(display video content, have data from server) and on click of any video 360 video player.
or ListView examples are available?

Actually I am a beginner for Unity 3D. So, I am not able to start my development.

Try some unity tutorials. :slight_smile:
When you’re comfortable, try some VR tutorials.

:slight_smile:

Start the same way you’ve started with other new tools. Unity has official tutorials in addition to documentation. Feel free to jump around between the various media in whatever way you’re comfortable and able to handle.

https://unity3d.com/learn/tutorials
https://docs.unity3d.com/Manual/index.html
https://docs.unity3d.com/ScriptReference/index.html

How did you manage all of that, without being able to locate the big learn button at the top of the page?

Hello

If you want to develop an app like video streaming. You must Hire video streaming app developer. And you need some more information about Cost to develop an app like Netflix.

Building a Netflix-style streaming app for Oculus VR is definitely doable, but it adds extra complexity compared to regular OTT apps especially with immersive playback, 360° video support, and device compatibility.

You’ll still need the core setup like video hosting, encoding/transcoding, DRM security, and a scalable backend. Instead of building a video streaming app from scratch, many go with OTT platforms that already handle these essentials and then extend them for VR.

Something like VPlayed can be useful here since it provides the core streaming infrastructure, and you can focus more on building the VR experience layer on top of it.