is an extremely small, tiny, minimal unity webGL module - notice it takes, as I say, a good 7-10 secs to load, on various browsers. Is there anything faster?
Thanks to all the posts on here, I totally understand from you dudes how to make large webGL games load more quickly. But loading even the tiniest webGL games, does seem to take a long time - like I say it seems very hard to beat about seven seconds or so.
5.6.0f2, but 5.6.0b11 was sufficient to see the improvements.
However, you need to use Chrome Canary Beta, as WebAssembly is not yet into Chrome stable.
(and activate flags: search for ‘webassembly’ or ‘wasm’ string in flags)
hi @Rbhaniwal - your problem seems different from the one here. I suggest, just ask a new question (both here on the forums, and also on the answers.unity site). If you like, ad a link to your new questions here, as well. Also consider stackoverflow.com, where there are nowadays many Unity questions.