What assets would you like to see on the Unity Asset Store?

I would love to have a nice UI Image effects system so that I can basically add image effects only on the UI layer/camera… because as for now, every image effects applies to the whole screen. I’m curious why no one has ever thought of this. Maybe it’s just impossible. But for me AAA Interfaces, needs image effects that are independent from the main game/camera.
That would be an instabuy for me :wink:

I thought I saw some good urban packs, but if you have any images of what level of detail you’re looking for! :slight_smile: Thanks for replying!

Hey guys, for PBR fans, I just released the first model in my “Infinity Series” which will feature all Procedural PBR models – both characters and scenery.

Link to the forum below has videos, images & asset store link if you’re interested.

Somebody should release a framework for animals. Animals exist in almost every game: Chicken wandering around, fleeing from the player, etc. There are so many examples for animals that need such a framework: rats, mice, cows, horses.

I have purchased great models with root-motion animations, but of course without any logic, so I need a locomotion system for them.

I don’t want to program that logic framework / locomotion myself. I am hoping such a framework will be available on the asset store sometime.
And I hope it will take care of my root-motion and will not do motion by code (it just does not look realistic).

If such an asset already exists, please tell me! I have not found one myself.

Went to look for some plant/grass textures, but hesitating to buy some of them because:

  • Seller website link is broken or empty
  • Didnt find any forum post about the asset
  • Description is short or not much technical info how the texture files are (for example have they fixed the white around edges…)

So i’d like to see more requirements for people selling textures,
because too many times i’ve seen textures taken from elsewhere…

I’m thinking that if someone is for example selling pack of nice isolated grass & plant textures,
surely he would post about it on the forums (and link to it), and hopefully would also have info about his equipment & process…?
(and if its professional plant texture artists, most likely he would know & use real plant names…?)

*Great example here from someone selling sound effects:
http://forum.unity3d.com/threads/released-universal-sound-fx-thousands-of-sounds-in-evolving-library.242486/page-3#post-2087819

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Would you be looking for demo-type examples? Or full versions?

Best plants right now are from Speed tree. idk if they have a forum, but they’re by far the best.

Yeah, i’d get those if they had northern europe grass / wild plants…

Check out Unluck Software’s collection of birds, bats, chickens, and more. They include animated models and flocking/herding behavior. Just drop a prefab in your scene, and you have a flock of birds, a school of fish, etc.

Please add ability to click on HYPERLINKS in Release Notes…
Or at least copy and paste!!

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This is actually a really good idea! I have long thought that a rigged catalogue of animals would be a great thing to have. Preferably using mocap of actual animals.

I have a feeling that such things exist but they are such valuable commodities that the big companies wouldn’t let them go.

I think at the least there should be:

human, cat (includes tiger, lion, leopard, etc.), elephant, rhino, dog, horse, pig, deer, cow, fish, chicken, monkey, snake and jellyfish.

A lot of the rigs could be reused. I mean would anyone really tell the difference if a tiger was rigged with a leopard skeleton?

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Does anyoNe from Unity read this thread, if so then please provide some feedback!!!

What feedback would Unity have? As stated in the first post, this topic is for developers, and the type of assets you’d like to see. It’s not about the asset store itself (despite a few off-topic posts); there are other topics for that.

–Eric

As a reminder, this topic is for “what would you like to see on the asset store”. For promoting assets, please create your own topic.

–Eric

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Sorry about that. New to the forums, and I just figured a good way to address what I’ve read would be describing how we operate.

Shameless plug, but this is 100% PBR (just because it’s “Standard Shader with a ton of bells and whistles”):

http://forum.unity3d.com/threads/uber-standard-shader-ultra.335493/

Tom

P.S. @Eric5h5 - this IS what I’d like to see on the Asset Store - quickly (at least before Unite Europe where I’ll be showcasing this) ;).

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Would you guys want something like realistic tools? Like crowbars, showels, garden scissors and stuff like that? Based on real life photoscans.

Someone said something about PBR? Then check my asset packs (link in signature).

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Quality standards. There’s way too many neglected or abandoned projects like Ship Game Kit and TCG Maker that are turning the asset store into an asset dump site.

Unity warned publishers about a cleanup in this September.
So they are aware of it.

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Yes.

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