Hi,
I am trying to find the similar to HDRP Stereo declarations
#define unity_CameraProjection unity_StereoCameraProjection[unity_StereoEyeIndex]
#define unity_CameraInvProjection unity_StereoCameraInvProjection[unity_StereoEyeIndex]
#define unity_WorldToCamera unity_StereoWorldToCamera[unity_StereoEyeIndex]
#define unity_CameraToWorld unity_StereoCameraToWorld[unity_StereoEyeIndex]
defined in EditorShaderVariables.hlsl file in HDRP
But seems there are not similar for non stereo, like there are in URP
Is there any other way to get those matrices in HDRP ?
Thanks in advance