Does anyone know, why Unity not see installed/deleted Android SDKs?
I have library from market, that requires targetSDKVersion=24 (so developers somehow builded it and tested with 24
if shared it)
My Unity see max 23 API level.
In SDK manager ive downloaded all requred API, even deleted 23(!)
But Unity still not see changes.
Please, anybody help ![]()
Fixed by changin target version to 23 in plugin manifest.
