I’ve checked out use gravity, and my drag and angular drags are equals to zero, but when my object begin rotate around its local axis y, after some time it’s slows down… what’s wrong ?
1 Answer
1Upps, sorry guys, that was a mine problem. default value of angular drag is 0.05, but i didn’t reset it OnStart =)
Thank you so much! I have been having this problem for literal weeks and its just been bouncing around in the back of my head as i complete other tasks because i know i cant publish a game where the character randomly slows down sometimes. This solved the problem immediately!
– AwesomeGuy5003