Hi,
I am trying to make it so when my ParticleSystem starts, it behaves as if it were already 5 seconds in (because the ParticleSystem only looks how I want it to starting at 5 seconds).
I think ParticleSystem.Simulate is the tool for this, but when I put it on my ParticleSystem and hit Play, it actually just freezes my ParticleSystem.
I put initTime as 1 and it still freezes it.
Does anyone know why that is happening?
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SnowStart : MonoBehaviour
{
public float initTime;
public ParticleSystem PE;
void Start()
{
PE.Simulate(initTime);
}
}
Particle System settings:
By the way, I did alternatively try Prewarm, but it does not achieve what I hoped unfortunately.

