I successfully run my game server at my windows vps (2008) but can’t connect from home.
function Start () { Network.InitializeServer(16, 7776, false); }
I’m sure there is no blocking on the vps. I shutted down all firewall things.
When I’m on local, I can connect my game server with my client.
What I need do to open it for public?
Note : I did run it successfully at 3.2 last year because I used masterserver.registerhost. But when I try to use masterserver now, it says “The connection request … : 23466 is failed.”.
am I need to use masterserver for public servers? Sorry I don’t have any idea. If anyone experienced like this, help make me pleased.
But I'm not using NAT and Masterserver now. It has to be a public but not working. The all ports are open. I used 7776 port on Filezilla server, I can ping it, but when I use 7776 for my server, can't ping. I don't know how can I do it. In my old game everything was good (made on Unity 3.2)
– erenaydin