Hello Community
After updating my project to Unity 6, when exporting for iOS, the generated Xcode project is missing the Frameworks folder.
In Xcode Frameworks folder is showing red.
I Tried:
Re-exported the project multiple times.
Checked Player Settings → iOS settings.
Cleaned the Xcode project and re-opened.
Tried both “Replace” and “Append” build options.
Unity 6000.0.39f1
Xcode Version: 16.3
Platform: iOS
I am expecting to have Frameworks folder available when I open xcworkspace file in Xcode.
Please help me is there any solution, or this is known issue of Unity.
Please report this as a bug from within the Unity Editor by selecting “Help → Report a Bug…” and attach a reproduction project so our Customer QA team can investigate the issue.
Once you’ve done so, could you please also provide me with the ticket ID (IN-XXXXX)?
For some reason, this issue has been happening for me on Unity 2022.3.62f3 which is the newest one I can use for not being Enterprise. The workaround described solves the “creating a local build” issue. However, I still have a “The bundle … contains disallowed file Frameworks” error shown. Is there a workaround for this as well, so I don’t need to change Unity major version right now?