As previously mentionned, I have a 256x256p .PNG image. It shows 256x256 in File explorer, but in the Unity Editor it shows as 16x16 pixels. Help?
Where in editor?
What do your import settings look like?
What if you write code to output the .width and .height properties of the Texture2D?
More generally, how to report your problem productively in the Unity3D forums:
This is the bare minimum of information to report:
- what you want
- what you tried
- what you expected to happen
- what actually happened, especially any errors you see
- links to documentation you used to cross-check your work (CRITICAL!!!)
You may edit your post above.
If you post a code snippet, ALWAYS USE CODE TAGS:
How to use code tags: https://discussions.unity.com/t/481379
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