Hey everyone…
I am trying to create a toon shader for 2d. I can do this in 3d, but in 2d I can’t find a way to get lighting information. I wanted to use shader graph, but I would settle on old school text shaders at this point.
Does anyone know the best way to get 2d lights?
I really need to be able to create blend mode additive sprites too, that glow whether or not they have a light on them. I thought grabbing light data would enable me to set the light to what I wanted.