3D Text visibility problems

Hello,

I’m using 3D text to display some… text :slight_smile:
But the “problem” (or feature?) is a 3D Text is visbile from every location, even behind other objects.
Is there any way to avoid this problem? Or I need to make 3D text as a normal 3D model instead?

Thank you for your help!

It’s not 3d text. It’s a 2d gui text.

you need to use different shader

Thank you @ivkoni!
It works perfectly! :slight_smile: