A lot of maps (like gametextures.com ones)

Hello everyone!

Is there a shader that combines all maps from this site: http://gametextures.com/ ?

diffuse, normalmap, specular map, gloss map, height map, transparency and emit.

Or anyone knows how I can implement this? I’m noob coding shaders as well…

Anyway, if I achieve a satisfactory result I’ll be glad to share it here!

I’m looking for a way to get a result kind of like in this video: http://vimeo.com/74738691

Thank you very much!

No, not in the default Unity shaders. You’ll have to roll your own or get pretty close with the builtin shaders. If you don’t want emission, transparent/parallax specular comes close. If you need cubemapped reflection(like in that video), try reflective/parallax specular. Also, the “shininess” is always a slider in the builtin shaders, rather than a map.