I am a noob when it comes to textures. All I know so far is how to fix a uv map, create (and update) a photoshop network, and create a basic color texture on the model with photoshop.
Here are some examples to show you my skill level:
Now time for question one:
How do I achieve this shine effect?
Can I see some examples of a UV map for something like this?
Question two:
Will at least one of the Unity shaders (already installed ones) be able to “run” this shine effect?