Hello again,
Time for another update on 3D animation at Unity
Progress and ongoing requests
As mentioned in my last post , the team is still progressing well on the new system, while we also continue to address high priority issues with the current Mecanim system.
A few of you have [asked]( Animation Status Update (Q4 2022) page-2#post-9034687) why some Mecanim bugs and requests are being marked “won’t fix”. This is really in order for us to focus on the new system. It is a hard decision which we don’t take lightly, understanding that we can’t realistically address every issue that is logged; however we absolutely do try and fix critical issues with the current animation system whenever we can, such as crashes, regressions and blockers.
A side effect is that Unity’s animation devs might not seem to be as engaged as before, but we still are aware of issues raised on the forums, and do discuss them internally.
So is the current animation system still being actively developed?
Sorry to say that it is rather unlikely that there will be new features appearing in the current system. However we do intend to continue to fix issues in Mecanim and the Animation Rigging package as best we can for a long time to come, as we know it will be used by many for an equally long time. Not ideal, but I want to be as transparent as I can on this.
Any more news on when the new system will be ready?
In my Q4 post I said not to expect the new system for at least another year, and that has not changed. For more clarity I will say that it will not be this year. Again, not the best news but it is the truth, which is something I want to maintain. This is why it is not mentioned in this year’s Unity Roadmap for 2023 presentation.
In other news…
Unity 2022 LTS is out
Check out what’s new as well as the power of ECS, (the backbone of the new animation system) as well as my post about the AI Navigation package, and its documentation
Unite 2023
While still a little way off, this year’s Unite is taking place in the most wonderful city of Amsterdam, click here for more details
Unity and Apple
Some of you might have seen the recent Apple WWDC and the launch of Vision Pro. It really is very cool to see Unity collaborate with Apple on spatial computing for creators. If you want more info on that check out the link to the beta program
As always, thanks for all the feedback (in all forms) including via the roadmap page - it is much appreciated.
Chinny