This thread is specifically for games publishing/launching for Mac Desktop targers (eg desktop games on Steam or Apple App Store). I see your app is iOS and Android so the instructions here would not be relevant to your project.
There is a parallel Rosetta thread regarding the Unity Mac Editor here Announcing the Transition of Apple silicon Unity Editor from Rosetta 2 . If you are using the Mac Editor to develop Unity games (on Android, iOS, or other platforms) you will likely need to update to a version without any Rosetta components. Please follow the above thread for any announcements.