Basically what the title says. I have a number of sprite atlases that I’ve basically broken up scene by scene, and from what I can tell, there is no difference in build size if I remove scenes from the build settings. I would think that unused sprite atlases wouldn’t be included, right?
Then I would file a bug report. That sounds like a bug to me. You can look at their features list but I’m pretty sure that was a selling point for pro.