[Bug] WebGL TextMeshPro InputField not accepting space key input in Unity 6000.0.36f1 on WebGL Desktop Browsers

Hi everyone,

In Unity version 6000.0.36f1, the TextMeshPro InputField does not respond to the space key when deployed as a WebGL build and tested on desktop browsers (e.g., Chrome, Firefox, Edge). All other keys, including letters and numbers, work as expected — only the space key fails to register any input.

This issue affects both single-line and multi-line TMP_InputFields. The same project works correctly in standalone builds and in the Unity Editor. The issue seems specific to WebGL.

Note: If anyone has encountered this issue or knows a workaround or fix, please reply. Any help would be greatly appreciated!

Hello!

I tested the TextMeshPro InputField on Unity 6000.0.047f1 with Content Type set as Standard in the InputField (TMP). The space key was detected on Web, so I was not able to reproduce what you had. Please try out that setting!