I just upgraded to Unity 6000.034f1 from 2020.3.27f1 in order to build games compatible with android 15. Since upgrading, I have been unable to build and get this error:
From searching other topic posts, there’s usually something in the stdout/stderr block instead of just a stack trace so I’m a bit lost there. I’ve tried reinstalling the editor as well as deleting the burstcache and building clean so far, but none of those solutions have worked so far.
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This looks very similar to Burst compiler (1.8.18) failed running, which we’re already tracking internally. We don’t know yet what the problem is, but we’ll investigate.
Same problem, and I see now there’s three of us. I can add that it happens independently on two different projects with slightly different platforms (one Windows, one Linux) and that it still happens with 1.8.19, which was just released. And that purging the library folder and cleaning the build doesn’t help. Seems like it has something to do with Bee interacting with Burst.
Hi. It’s my first time using Unity. I might have the same problem.