Hi guys,
does anyone know how to write “cartoon-ish” shaders like Samurai Vengeance 2 ![]()
thx in advance

Hi guys,
does anyone know how to write “cartoon-ish” shaders like Samurai Vengeance 2 ![]()
thx in advance

I think that’s just textures, no magic shader stuff there…
Yeah, from that shot it looks just diffuse and specular, with cartoony textures on everything.
are you sure it is difuse/specular shader ? ![]()
look at the lighting, the objects/textures seems to absorb lighting and make complete 2D appeareance on the scene (completely flat, without 3D look-perpective)

I guess one can only tell when looking at videos instead of static screenshots.
One could fake pretty much anything in a static picture. So bring’ em them videos ![]()
I think it’s lightmapped, but I’m pretty sure the cartoon style is just via diffuse textures.
yeah lighmap, but I think Samurai Vengeance 2 use customized lightmap shader,
there’s “black-bold” color gradation on that picture (lighmap doesn’t have color gradation)
I wonder if madfinger developers could help me with shader, BTW any idea how to make this kind of shader ?
Have you tried just texturing your models to look like that? I think it’ll go a long way towards the final result.
yes, and it’s impossible when using standard mobile shader.
but I’ve tried 2D-cartoon shader from another thread, the result is very cartoon-like but not exactly same somewhat with lower screen/scene color quality (and without comic black-bold color gradation)
I mean just texture, diffuse texture at fullbright (unlit). I’m certain that’ll get you 90% of the way to that effect.
I have no idea what you mean by black-bold colour gradation.
you should play samurai vengeace 2, using standard mobile shaders will not get anywhere near from that game
At best they’re using an outline shader on some bits of it. Which you can get from the shaders that come with Unity.
But looking at the trailer for it, 90% of that is pure diffuse texture - only a few pieces are using fancy shaders.
I’m not spending $3 on a game to look at it in any more detail for you, sorry.
It’s just a simple diffuse shader they’re using but their scenes have high ambient lighting which make everything seems more flat.
There’s absolutely nothing fancy about their graphics with the exception of well made textures.
Agreed. Looks like pretty basic Diffuse and really nice textures.