So Im creating an island game, and whenever I import any fbx model, the textures are all gray. So I have to change the shader from standard to mobile/diffuse. Which appears to work, however it seems they aren’t seeing my UV maps that I did in blender…
http://imgur.com/a/6IKQ8 shows two pictures of the model in blender and what it looks like in Unity. Need help ASAP, slowing down progress on game.