You need to create a Pipeline Asset for your project (In assets) [Create → Rendering → Universal Render Pipeline → Pipeline Asset (Forward Renderer)]. Then go to Project settings → Graphics and under Scriptable Render Pipeline Settings drag your Pipeline Asset into the slot. You must also drag the Asset into [Project Settings → Quality] and under Rendering you will find the same box. Your Shader Texture should now be working correctly!
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Thank you!
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Thank you very much!!!