Game Localization

Hi!

I’m having a hard time figuring out how to let Windows Store that mi application supports more then one language.
I do my translations parsing files internally so I don’t see the necessity of creating empty resources in the final Windows 10 Universal solution.

When submitting my game, only English appears for description and the available langs only displays en-US. But I don’t see where in the manifest I’m supposed to add the other langs. [I only see Default language option]

Anyone have an idea?
Thanks!

Welp, seems like the solution was actually just create dummy resource files and put them in folders of the supported langs

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