Help on my particle effects not showing on WebGL

Hello. I recently made a game on Newgrounds. Gunhook.io Online
I used LWRP to put some bloom effects and vignette. Everything works alright on Editor, Android and PC build. But when I made a WebGL build, all the particle effects are not showing. Explosions, bullet holes, muzzle flashes, etc.

Here’s my Player settings

Here’s what my material for my particle effects. I also tried Mobile/Particles/Lit versions and making my own using ShaderGraph but it’s not showing in WebGL. I included the shader like in the image below.


Found the problem. Should have applied Mobile Post Processing not after transparent

what’s mobile post processing. i’m also suffer from this problem.can you tell me how you did you solve?