Apple’s App Store is asking what kind of data I intend to collect from my users and how, but since Unity Analytics does all the work behind the scenes, I don’t know how to answer. I’ve found some of the answers in Unity’s Privacy Policy page but I really need Unity’s team to help me out with the following:
Does Unity Analytics link the data it collects to the user’s identity as described in the following screenshot?
Does Unity Analytics collect Performance Data (such as: launch time, hang rate or energy use)? Should I also check “Other Diagnostics Data”?
Any other information that can help Unity developers give all the right answers to Apple can really help.
Thanks! Good job, Unity team! Just one last thing: does Unity Cloud Diagnostics collect any kind of data that Analytics doesn’t? Because I don’t see any information about it in that link.
I understand you’re not a part of Unity diagnostics but I turn to this thread seeing there is still no information on this, diagnostics is rumoured to be discontinued and its forum appears devoid of support. We published now without user tracking enabled (Crash Data, Performance Data & Other Diagnostic Data) for Unity Diagnostics based on this conversation could you confirm this is correct?
So to be crystal clear all diagnostics fields only contain.
thanks Jeff, I added the stuff mentioned there but after that I get a second and third layer of questions regarding how those are being used - any advice on how to answer them?
BTW I use UnityAds, unity IAP, chartboost, applovin for most apps
thanks in advance!