How to random?

Hi there!

I switched to Shader Graph and everything seem to be ok,
But I found that when I make some sway effect like wind on a leaves or grasses
all object move sway in the same way as every object I don’t know how to
make it random about speed or time or whatever anyone has any idea?

Thanks!!!

Use Time.time and scroll across a noise texture

Thank you for your answer!
Do you mean add Time as material parameter via Update() by script?
I want just to do it inside Shader graph. is this possible?

Thanks!

Ok I found that I use object position from Position node!
and use some axis as random value to add in Speed and everything seem to be Ok now.

Or sample perlin noise node / any noise. That is deterministic random without any effort.

Thank you very much!

But, I can’t continue do Shader Graph more
because I tried to build a game test to Android and the size is start more than 100 MB the Google Play is 100 MB limited!

Split into apk and obb. Many games on the play store are over 100MB

Ok, never mine I think I will switch to other part then.