Image on object - one side flipped

Hello,

I’m a newbie so bare with me. I have a problem with my texture. When I implemented it on object, one side is always upside down. This is what I did.

I created a cube 3d model. Then I created a material, put shader in Unlit/Texture, a added my image to the texture (question mark that I made i paint). Then I added material to object.

I played with image settings, putted it in Repeat/Clamp wrap mode then played with Tiling and Offset nothing helped me much. Always one side upside down.

Thank you!

The texture is fine. You should learn UV unwrapping on some 3D application (3dsMax / Maya / Blender etc…) 1st then the problem should be solved.

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Thank you for pointing me to the solution :slight_smile: