Hello,
I’m a newbie so bare with me. I have a problem with my texture. When I implemented it on object, one side is always upside down. This is what I did.
I created a cube 3d model. Then I created a material, put shader in Unlit/Texture, a added my image to the texture (question mark that I made i paint). Then I added material to object.
I played with image settings, putted it in Repeat/Clamp wrap mode then played with Tiling and Offset nothing helped me much. Always one side upside down.
Thank you!