Since 1 week I have been trying to figure out the Animations and Rigging and I am gonna crazy soon. I still couldn’t figure out these topics:
- “How to use an animation (clip) with different 3D models? Are different models should be the same type?” I use Mixamo to get animations.
- "Is an animation depend to a specific Bone? For example; for an Mixamo animation clip, is it depend to mixamorig:Hips Bones? Couldn’t I use this animation on any model that don’t have the same Bones?
- Is animation rigging model specific? I made a rigging animation for this model
and now if I select any other model with the same prefab and same animation that has same bones:
I see that rigging component is missing in Animation window even if it has that component in the prefab:
How can I solve this issue and use the Animations in right way?
Thanks!


