Hi everyone and sorry for the bad english(from a country where English is not the native language
few days ago i import Localization system in my Webgl Project, and its Localization system is v1.0.5,but when i update Localization system to v1.5.1, it’s suddenly doesn’t work at Webgl, and i got error at console:
UnityEngine.AddressableAssets.InvalidKeyException: Exception of type ‘UnityEngine.AddressableAssets.InvalidKeyException’ was thrown. No Location found for Key=Locale
No Locales were available. Did you build the Addressables?
The following (3) IStartupLocaleSelectors were used:
UnityEngine.Localization.Settings.CommandLineLocaleSelector
UnityEngine.Localization.Settings.SystemLocaleSelector
UnityEngine.Localization.Settings.SpecificLocaleSelector
System.Exception: SelectedLocale is null. Database could not get table.
i’m pretty sure i already build addressables groups and put bundle file at right place,it’s anything else i can do?
Unity version:2022.1.4f1
Localization version:1.5.1
Addressables version:1.21.9