I get the following error when i start a new hdrp project with 2019.4.17 on mac os x.
Metal: Fragment shader missing buffer binding at index 5 (g_vLightListGlobal / HDRP/Lit)
The 3d editor view is also screwed up when i get this error (all or mostly black) - jumping the camera around usually fixes it.
Happens more frequently after stopping play mode.
Does anyone have a workaround?
I have reported it also.