Move Collider in a circle

Hey there,

i have a VFX particle mesh and now I want to have a collider that moves on a circle to collide with the particles. I added a “Collide with Sphere”. My next guess was I take an “Arc Circle” and attach the “Arc” parameter to the position of the Collider, so that the collider moves on a circle. Didn’t work. Any ideas?

Thank you guys!

Cheers, marc

Hi, I made this quick setup that seems to work if I understood correctly what you are looking for. Let me know if it helped. There are many other ways so increment the index of the sequential circle, feel free to adapt to your needs!
Sorry for the ugly notations

8302884–1089045–colliderAroundCircle.unitypackage (5.34 KB)

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