I’m trying to get the Navmesh agent to walk on walls, but nothing seems to work. after doing some research online I saw that navmesh components from Git Hub can help with that, so I downloaded it and imported it but then it conflicted with AI navigation, so I removed AI navigation. Now I can’t even open the agent settings. so I changed it back. i don’t know what I can do to make it work. so by using only AI navigation package now, how can I make my agent walk on walls? i played with the settings both on the agent and surface many times but nothing seems to work, Does anyone know how to do it?
this is how my settings look now for my spider agent and surface. my surface component is on an empty object, so I simply bake and it bakes the whole scene. I did try place it directly on one platform but it does the same thing so I don’t think it matter much

