๐ŸŽ‰ Netcode for GameObjects v2.12.0 is now publicly available

:package: Netcode for Gameobjects 2.12.0 is now live! :package:

NGO v2.12.0 is out! This release focuses on Transport layer improvements to the connection flow and a round of deprecation cleanup โ†’ check the sections below for details.

As usual we hope those updates will improve your NGO experience and feel free to comment/create new post if you have any questions or feedback!

Happy Netcoding!

Added
  • Added a new variant of UnityTransport.GetDefaultPipelineConfigurations that takes a reference to the created NetworkDriver. This will register all pipeline stages that UnityTransport requires, removing the need to manually register them in your own custom driver constructor. (#3980)
Changed
  • NetworkMetricsPipelineStage is now defined even when the multiplayer tools package is not installed, removing the need to guard its registration behind a version define when using a custom driver in UnityTransport. (#3980)
Deprecated
  • Deprecated a number of methods that were no longer valid or being used. (#3987)
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