Netcode for Gameobjects 2.12.0 is now live! ![]()
NGO v2.12.0 is out! This release focuses on Transport layer improvements to the connection flow and a round of deprecation cleanup โ check the sections below for details.
As usual we hope those updates will improve your NGO experience and feel free to comment/create new post if you have any questions or feedback!
Happy Netcoding!
Added
- Added a new variant of
UnityTransport.GetDefaultPipelineConfigurationsthat takes a reference to the createdNetworkDriver. This will register all pipeline stages thatUnityTransportrequires, removing the need to manually register them in your own custom driver constructor. (#3980)
Changed
NetworkMetricsPipelineStageis now defined even when the multiplayer tools package is not installed, removing the need to guard its registration behind a version define when using a custom driver inUnityTransport. (#3980)
Deprecated
- Deprecated a number of methods that were no longer valid or being used. (#3987)