[newbie] Camera distortion

Hello,

I'm messing around with unity3d for the first time and am suprised how userfriendly the software is developed. Anyway, The maincamera view gets distorted for some reason, the outer screen edges seem to warp. I've reset the settings but the problem still ocurs. The ball is perfectly round when in the center of the screen, but the further it gets to the edges, the worse the warp is.

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Yes, it's beautifull.

Thanks in advance.

Or it's a Bug

Or you opened a unity example like Glass Refraction or something like this.

Starting a new project causes the same problem? (Without importing the standard and/or pro assets).

If yes, there are big chances to be a bug.

Edit:

Sorry, the image that you attach was blocked by my proxy…

This is the perspective of the camera. Change the Field of view value (the default is 60)