So I decided to upgrade to Unity 2018.3 beta… Been playing around with it for a few days now and noticed that Occlusion Culling seems to not work, I baked my scene and the camera does not show the visualization working, checked my draw calls and it hasn’t changed either, in game.
So is there other Peoples out there experiencing the same issue, or is it just my luck?
If you can reproduce the problem, can you please submit a bug-report, as explained in this document:
Once you submitted the bug-report, you’ll receive a confirmation email about an hour later that contains the case number. It seems to be from advantage if you post this number here for Unity staff to pick up.