Resolution problem (923426)

When VideoStreamSender’s VideoSourceType is set to Screen, when Unity (Windows version) pushes to the Web side, do Unity’s form resolution and push resolution need to be the same, and what is the relationship between them

In my understanding, If you set VideoSourceType to Screen, the video resolution should be fixed by the window size. If you want to change the resolution, you need to use another type instead of Screen.

f the type is camera, how do I switch the camera when jumping through the scene, because the camera on VideoStreamSender is assigned by drag and drop

[exp5 version, Unity push to the Web page end] There is a problem, occasionally in the project, the text channel can also send messages, but the video stream picture is stuck at a certain time, at this time, the front end drags the mouse, Unity ontology program will respond to move, but the web side of the video stuck in a certain frame9156350--1273439--22222.png

exp5 is old version, can you update to the new one?