Where are you located? Have you checked firewall settings, are you on a VPN? As a test, can you try VPN? A Charles Proxy capture would be helpful, you would want to follow the directions here to install the root certificate and enter the proper values under SSL Proxying https://support.unity3d.com/hc/en-us/articles/115002917683-Using-Charles-Proxy-with-Unity
Thanks for your response.
I’m from Vietnam. I’ve been using Firebase Remote Config with my other games without any problem. So it’s expected that Unity built-in Remote Config would be even easier but unfortunately it’s not working for me
The troubleshooting documentation with Charles Proxy for Android/iOS is a bit complicated for me time wise; Project is reaching deadline so I’m currently switching back to Firebase Remote Config but I’d love to check back Unity Remote Config later.
Here is a screenshot of Charles Proxy I tested yesterday with Unity Editor Play Mode.
I just pinged the https://config.uca.cloud.unity3d.com and also got the “Unknown host”, however, I can get the Remote Config value normally, so I think this is not the cause of the problem.
Could you try to create a new minimal project and test Remote Config to see whether it works for you? Thanks.