rhythm game note help

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class noteHolder : MonoBehaviour
{
    public float beatTempo;
    public bool hasStarted;

    // Start is called before the first frame update
    void Start()
    {
        beatTempo = beatTempo / 60f;
    }

    // Update is called once per frame
    void Update()
    {
        if (!hasStarted)
        {
            if (Input.anyKeyDown)
            {
                hasStarted = true;
            }
        }
        else
        {
            transform.position -= new Vector3(0f, beatTempo * Time.deltaTime, 0f);
        }  
    }
}

hi I am making a rhythm game but I cant get the notes to go up plz help

Not super helpful. What is happening? And from the look of things, you’re trying to move noteHolder. Is that what you want to move? Are you moving it in the correct direction? Add Debug.Log statements and observe in the inspector!