RunicRampage - Melee Combat Hack 'n' Slay

Runic Rampage features intense melee combat, badass bosses and a beautiful, handcrafted fantasy world. Imagine Golden Axe meets Gauntlet!

Play as Grimbard and prove your skills as raging dwarf!


Latest Gameplay Video - YOUTUBE

Story
Since their mighty rune stone is lost and the four heirs to the king have disappeared, the dwarven Kingdom is doomed. You are Grimbard, one of the few dwarfs left. On your quest to save your village you discover the truth about the happenings which led to your nations downfall.

Features

  • Push, Uppercut, Groundsmash! Firewall! Play your combos and defeat your enemies with powerful magic!
  • Handpainted look combined with procedural level generation provide endless beautiful battlegrounds for engaging challenges!
  • You’re just a small dwarf, right? Go RAMPAGE and your foes will tremble in fear!
  • Dark ambient soundscapes, heroic fantasy music and pieces of furious heavy metal.
  • Relics of your fathers – Regain the lost armor sets of your ancestors and upgrade your gear in the forge.

Screenshots (mobile preview)

Links
Facebook: facebook/RunicRampage
Website: runicrampage.com

Initial Post (Back in 2013)

Hi,

me and a friend are working on our first indie game “RunicRampage”. RunicRampage is a fast paced action RPG set in a fantasy world.

Watch our Teaser-Trailer and Pitch here:

RunicRampage started like this a year ago:

I started the project to get used to modeling and animation in blender and to learn unity. I built the prototype in about 3 weeks and put it aside for quite some time. It’s now 6 months since i gave it another try and decided to turn it into an actual game. We started from scratch (the prototype was in JS, RunicRampage is in C#) and got pretty much done.

We initially wanted to release RunicRampage only for smartphones (iOS/Android) but found out that the game is fun on PC too!

The core gameplay is already implemented and a lot of hard work is done already… all levels are procedurally generated, so we had to build a custom terrain-engine and custom pathfinder.

Currently we are working on visual effects and a quest system to release our alpha-version. I will update this thread when we have more to show and our alpha release ready for testing.

Feel free to ask any questions!

Cheers!
Alex

1 Like

Awesome looking game!

Backed/Pledged.

Love the dwarf models,…I want’em! :stuck_out_tongue:

good luck!
-Welby

Very cool project!
I hope you reach the KS goal :wink:
I look forward to seeing more gameplay and hearing the music you put into the game :slight_smile:

Cheers!

Hey guys looks sweet, I’m loving the different type of art style you guys are using. One question did you get the idea of the intangled forest from the forest in ff 9 reminds me of it xd

@Welby: thanks! i’ve also checked out your games (your signature review got me! :wink: i kept playing MoonCards for 10 minutes or so… so it can’t be that bad :slight_smile: Dwarf Hockey’s gameplay looks pretty solid!

@Music Vortex: Hey thanks! We’ll post some new gameplay features soon.

@ifirt456: thanks! The Entangled woods where influenced by the ashenvale maps of warcraft III … more to come.

Hey,

after sorting out a lot of technical and conceptual issues, we are focusing now on content creation.

We have improved map generation a lot and now its highly customizable and can create very cool results.
See here a editor screenshot of the 2nd realm: Entangled Woods

a beauty shot introducing water:

and another ingame screenshot

This looks great!

And it would be perfect for OUYA couch co-op… :slight_smile:

This, sir, looks awesome, both the game and the prototype (love the music btw!).

thanks! :smile:

this would be very cool indeed! like in the good ol days with Gauntlet and Golden Axe! :wink:

we are now working on the menue system and the 3rd realm: Frozen Fortress

here is a Soul Prison - its kind of a tower with its soul attacking the player

Looks very nice. Can’t say that I would want to play as a dwarf though lol

We are now nearly finished with asset creation for the 4 worlds.

The Forgotten Stronghold is kind of a steampunkish environment where you have to fight against mad dwarves. Here are some impressions of the environment:

If you want to support us please subscribe to our facebook page
or let us know what you think and post comments and critique by clicking Reply :smile:

Hey, this looks fantastic. Keep it up! Is the terrain engine partly tile based? How did you add noise to make it look so natural? Its hard to believe that is procedural!

Very cool indeed. Totally inspirational!
Bookmarked!

You can never have too many hack-and-slash games. Looks solid.

hey there! thanks for your feedback!

yes its all procedural - no prebuild rooms or such - which is good because we can generate millions of unique levels but its also bad because we cant bake light and have to paint very convincing tiling ground textures. the terrain engine itself works like the one of warcraft3. cliff-tiles and ground tiles form a mesh, which can be deformed by a heightmap and every “node” of each tile has a texture applied… so each tile has amaximum of 4 blended textures. then all the other stuff is added.

here are screenshots of a whole level and zoom right in so you can see how the tiles work together.

You have made great progress! Congrats guys :slight_smile:

really nice! dr.electro, i’d buy it for iOS! = ) only I don’t really like guys with hammers lol! will there be more playable characters like knight with sword action? or maybe even an option for a mage, or archer… having different options is always nice… the game will appeal to wider audience i think. but aside from that looking really awesome!

we thought about that and initially we wanted to integrate a playable female assassin. but its soo much work to do that we have dropped this plan. the dwarf will have a range attack too… there will be droppable items which he can throw at enemies.

speaking of enemies - here are some satyrs:
the blue is a mage, the brown is a classic melee unit and the red one is well… you will find out :wink:

one thing to add: help us to get the word out and join us on facebook or watch us on indie-db. thanks! :smile:

Really Nice! Maybe the Darf can find and wield a sword ? = )