Shader graph dont have pbr

Hi, I have downloaded the universal pipeline and it does not have pbr. What should I do to fix this?

I am having the same issue. I found in URP 10.2 documentation that implies people should use Create > Shader > Universal Render Pipeline > Lit Shader Graph instead.

I am using Unity 2020 with URP 10.2, which installs Shader Graph 10.2.2 (at least it did for me).

If you follow any tutorials that reference PBR Shader, you might have to poke around to match the shader node properties but, the URP Lit Shader seems to be the way to go.