Hi there,
this Shader changes the position of vertices on top of a mesh. It’s kind of an inverted Snow Shader I created just for test purposes. But: Every time I write a Shader that changes vertex.xyz-Values, I have a strange issue: The Shader works perfectly in the Preview-Window, but does nearly nothing right in Scene- and Game-View.
Why is that?
Has the preview a higher quality?
The following screenshot shows the correct Preview along with a strange Scene-View.
Thank you for answering my (newb) question!
