ShaderGraph trying to make Texture scroll On Sprite

So basically, i want a texure to scroll on a sprite downwards. What I have here almost works but it ha ssome bugs, like when using a sprite sheet everytime time it switches between sprites it moves the texture horizontally.
This is what i want to happen, and it works when I am not animating the Sprite with only a single PNG with (256x750 canvas size)
Working
But then, wehn i try to animate it it moves the texture horizontally, and not only that, I have to change the offset of the texture or else it seems stretched out.
notWorking
These are the properties of the ShaderGraph
image


Any help appreciated thank you.


I added a position node and it worked well, just had to change the tiling a bit and it was perfect.