So basically, i want a texure to scroll on a sprite downwards. What I have here almost works but it ha ssome bugs, like when using a sprite sheet everytime time it switches between sprites it moves the texture horizontally.
This is what i want to happen, and it works when I am not animating the Sprite with only a single PNG with (256x750 canvas size)
But then, wehn i try to animate it it moves the texture horizontally, and not only that, I have to change the offset of the texture or else it seems stretched out.
These are the properties of the ShaderGraph
Any help appreciated thank you.